ACM ISS 2024
Sun 27 - Wed 30 October 2024

This program is tentative and subject to change.

Mon 28 Oct 2024 11:48 - 12:07 at Theatre C300 - Paper Session 1: Virtual Reality

The proliferation of virtual reality (VR) has led to its increasing adoption as an immersive medium for delivering presentations, distinct from other VR experiences like games and 360-degree videos by sharing information in richly interactive environments. However, creating engaging VR presentations remains a challenging and time-consuming task for users, hindering the full realization of VR presentation's capabilities. This research aims to explore the potential of VR presentation, analyze users' opinions, and investigate these via providing a user-friendly no-coding authoring tool. Through an examination of popular presentation software and interviews with seven professionals, we identified five design aspects and four design challenges for VR presentations. Based on the findings, we developed VRStory, a prototype for presentation authoring without coding to explore the design aspects and strategies for addressing the challenges. VRStory offers a variety of predefined and customizable VR elements, as well as modules for layout design, navigation control, and asset generation. A user study was then conducted with 12 participants to investigate their opinions and authoring experience with VRStory. Our results demonstrated that, while acknowledging the advantages of immersive and spatial features in VR, users often have a consistent mental model for traditional 2D presentations and may still prefer planar and static formats in VR for better accessibility and efficient communication. We finally shared our learned design considerations for future development of VR presentation tools, emphasizing the importance of balancing of promoting immersive features and ensuring accessibility.

This program is tentative and subject to change.

Mon 28 Oct

Displayed time zone: Pacific Time (US & Canada) change

11:30 - 12:45
Paper Session 1: Virtual RealityPapers at Theatre C300
11:30
18m
Talk
Hey Building! Novel Interfaces for Parametric Design Manipulations in Virtual Reality
Papers
Adam Drogemuller University of South Australia, Brandon J Matthews University of South Australia, Andrew Cunningham University of South Australia, Rongrong Yu University of South Australia, Ning Gu University of South Australia, Bruce H. Thomas University of South Australia
DOI
11:48
18m
Talk
Planar or Spatial: Exploring Design Aspects and Challenges for Presentations in Virtual Reality with No-coding Interface
Papers
Liwei Wu , Yilin Zhang University of Tokyo, Justin Leung University of Waterloo, Jingyi Gao University of Waterloo, April Li University of Waterloo, Jian Zhao University of Waterloo
DOI
12:07
18m
Talk
Assessing the Effects of Sensory Modality Conditions on Object Retention across Virtual Reality and Projected Surface Display Environments
Papers
Lucas Siqueira Rodrigues Humboldt-Universität zu Berlin, Timo Torsten Schmidt Freie Universität Berlin, Johann Habakuk Israel HTW Berlin, Stefan Zachow Zuse Institute Berlin (ZIB), John Nyakatura HU Berlin, Thomas Kosch HU Berlin
DOI
12:26
18m
Talk
Comparison of Unencumbered Interaction Technique for Head-Mounted Displays
Papers
Shariff AM Faleel University of British Columbia, Rajveer Sodhi The University of British Columbia, Pourang Irani University of British Columbia
DOI