Not registered as user
Andy Wilson is a partner research manager at Microsoft Research. There he has been applying sensing technologies to enable new modes of human-computer interaction. These days he is focused on interactive multimodal systems, generative AI techniques to create virtual worlds, ubiquitous computing, and mixed reality. He helped bring the original Surface interactive table to life, and contributed to Microsoft’s earliest efforts to commercialize depth cameras, leading to Kinect. Before joining Microsoft, Andy obtained his BA at Cornell University, and MS and PhD at the MIT Media Laboratory. In 2007 he co-chaired the IEEE International Workshop on Horizontal Interactive Human-Computer Systems, the predecessor to today’s ACM ISS conference series.
Contributions
2024
ACM Interactive Surfaces and Spaces (ISS)
View general profile